Camelot Admin
Posts : 21 Join date : 2011-07-20
| Subject: Race Abilities Thu Jul 21, 2011 3:31 pm | |
| Shinigami: Kido | Unseated - Able to use Kido's # 1- 55 | 4 Kido's may be casted before a 5 post cool down. Seated - Able to use Kido's # 1- 55 | 8 Kido's may be casted before a 4 post cool down. Lieutenant - Able to use Kido's # 1- 65 | 12 Kido's may be casted before a 3 post cool down. Captain - Able to use all Kido's | 16 Kido's may be casted before a 3 post cool down. Kido Corps are able to us an extra 5 spells before the cool down and Lieutenant and seated officers know an extra 7 spells. Members of Squad 11 cast two less than the other squads (so seated officers can only cast 6, Lieutenants cast 10, etc) | Shunpo | Unseated - 5 uses before a 3 post cool down. Lieutenant - 10 uses before a 3 post cool down. Captain - 15 uses before a 4 post cool down. | Senki Gate | All Shinigami can use the Senki gate. | Shunko | Only the 2nd Division captain can use this technique. Only. If used when your zanpakuto is sealed, it can last for fiveposts. If used when Shikai is activated it will last for 3. If used in conjunction with Bankai, it will last for one post. Hanki can only be used 3 times while Shunko is active. If used those three times then you are automatically cast out of Shunko. Once your Shunko time limit is reached (or Hanki is used to the max) you cannot use it again for another eight posts. |
Forbidden spells can only be cast by the Captain Commander. Each time you reach the limit of kido you can cast, you can cast two less kido, and the cooldown period goes up by one.
Arrancar:Cero | Arrancar can use Cero once and then have a one post cooldown. Keep in mind that an Espada's cero will be greater than a lower Arrancar. | Bala | Normal Arrancar can use 10 bala before a 2 post cooldown. Espada 5-10 can use 12 bala before a 2 post cooldown. Espada 1-4 (and the King) can use 14 bala before a 2 post cooldown. | Gran Rey Cero | The Gran Rey can ONLY be used by Espada. They can use this once, but afterwards there is a five post cooldown and cero is not available during this time. | Sonido | Numeros and Fraccion can use Sonido 10 times before having a 3 post cooldown. Espada and the King can use sonido 15 times before a 3 post cooldown. | Garganta | All Arrancar of any rank can use Garganta. |
Bount:Soul Stealing | Bounts may absorb the soul of fallen foes (actual characters only, not NPCs), to obtain their abilities. All abilities, save kido, Garganta, Senkai Gate, Gran Rey, and silver tube spells, can be taken in. Limits of the abilities taken are reduced by half, and with an extra post cooldown. (So if they taken in an Espada they can use 7 bala with a 3 post cooldown) | Bitto | Bitto can be used once. All Bount can be made with one Bitto to use to double their abilities. After that there must be a live sacrifice to make more, and the bitto must harvest the soul of an actual player to create the elixir. | Additional Benefits | On top of obtaining the powers of fallen foes, Bounts may get additional bonuses: Arrancar: They can obtain increased physical strength Shinigami: Increased spiritual power. Quincy: Increased speed and dexterity. Human: Increased endurance. |
Vizard:Kido | See Shinigami kido limits. | Shunpo | See Shinigami limits. | Mask Donning | Vizards who are ex-3d Seats can hold their mask for 2 posts. Ex-lieutenants can hold their mask for 3 posts. Ex-captains can hold their mask for 4 posts. | Cero | Vizards can use cero once and then have a two post cooldown |
Quincy:Ginto | Quincy can use 3 ginto before having a 3 post cool down. | Hirenkyaku | Quincy may use this 12 times before a 2 post cooldown. | Ransōtengai | Quincy can use this technique for 4 posts before a five post cooldown. Limited to only the Elders. | Quincy: Letzt Stil | This may be used once. If used the quincy WILL lose their abilities. The user must get shot by a Quincy to restore their abilities, and then go through training all over again. |
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